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Krazy Ivan
Introduction
Ideas & Concepts
Rules - Basics
Submarines
Command Points
Turn Phase
Target Acquisition
Orders
Acceleration
Turning
Movement
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Torpedos
Torp Movement
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Books

Krazy Ivan submarine

Background

Our set of near future submarine rules are still under development.

The game sets submarines against each other using all manner of torpedoes, sonar equipment and other stuff.

These rules are still under development, please feel free to utilise them, try them and send us feedback.

News: Alien submarine breaks technical barriers

"It's a mean looking beast. I think it looks like the alien," remarks Chris Nelson of Bae Systems, as we walk round the front of the Royal Navy's new Astute submarine in Barrow. Read more

News: Krazy Ivan for real...

the future is assault submarines and the future is now...

I was reading The Register and found this wonderful article about how the US Navy is converting old Trident subs into troop (frogmen) carrying assault subs.

The rebuilt vessels can nowadays carry 66 elite special-forces frogmen, who will typically be Navy SEALs or possibly members of the new US Marines MARSOC outfit. Some reports suggest that up to 102 underwater warriors may be able to cram in for short periods. The subs will have a "dry hangar", an underwater docking bay allowing the frogmen to deploy from their mother ship aboard SEAL Delivery Vehicles (SDVs), minisubs which can carry them in to enemy coastlines.

The future is assault submarines and the future is now.