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The 360 Rule
Alternative weapon rules for the Ork Battlefortress

The Ork Battlefortress is a mean machine, well according to the Boyz it is… in reality a single Battlefortress is a real easy target to hit and destroy. Though they can give out quite a bit of firepower (eight) the range if quite low for such a points heavy machine, 45cm.

A Battle Fortress

The 360 rule is quite simple, 8 times 45 is 360, therefore considering the firepower multiplied by the range equals 360 then you can change the combination prior to the game (and with the consent of your opponent). Therefore possible combinations are

FP

Range

6 60cm
8 45cm
12 30cm
24 15cm

The rationale is that before a battle a Battlefortress crew may decide what weapons and ammunition they will carry, more long ranged weapons, or heavier more damaging short ranged ordanance.

It is not advisable to go above 60cm or below 15cm ranges as this starts to get a bit silly, FP 120 at 3cm for example.

An converted Battle Fortress, complete with Flakwagon gun and boyz in the back.